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تعداد ۲ پاسخ غیر تکراری از ۲ پاسخ تکراری در مدت زمان ۰,۵۵ ثانیه یافت شد.

1. Beginning 3D game assets development pipeline :

  • اطلاعات استناد دهی
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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: dimensional display systems ; Computer animation ; Maya (Computer file) ; Unity (Electronic resource) ; -Computer games ; Programming ; Video games ; Design ; Three

Classification :

2. Practical game development with Unity and Blender /

  • اطلاعات استناد دهی
  • BibTex
  • RIS
  • Endnote
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Author: Alan Thorn.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Blender (Computer file),Unity (Electronic resource),Blender (Computer file),Unity (Electronic resource),Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Video games-- Design.,Computer games-- Programming.,Computer graphics.,GAMES-- Board.,Three-dimensional display systems.,Video games-- Design.

Classification :
QA76
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76
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C672
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